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Revista Innovaciones Educativas

On-line version ISSN 2215-4132Print version ISSN 1022-9825

Abstract

ANAZCO MARTINEZ, Luis Alfredo. Project based learning in addressing the Tokyo 2020 Olympic Games: An interdisciplinary experience. Innovaciones Educativas [online]. 2024, vol.26, n.41, pp.197-214. ISSN 2215-4132.  http://dx.doi.org/10.22458/ie.v26i41.5164.

Collaboration among teachers allows for innovative learning experiences that enable the use of educational technologies in interdisciplinary ways. Thus, the implementation of activities oriented to a competency- based curriculum allows working with active methodologies such as project-based learning (PBL) and the use of formative assessment. Therefore, the goal of the educational experience is to present the interdisciplinary classroom project through the theme of the Olympic Games, as the subject of Physical Education is the basis for approaching PBL. To do this, teachers have generated working meetings in Google Meet® through the development of a planning where all subjects and the multidisciplinary team participate in the course of the Third Basic. The approach to the problem was born from the interest of the students and the core subjects correspond to Physical Education and Health and History in support of the others. During the process, the project uses the Google Drive® platform to share the activities of the teachers, who present their progress reports, which are fed back to the participants themselves. In addition, the use of virtual environments to work on the stages of the project is highlighted. However, there is a need to increase experiences based on active methodologies.

Keywords : Curriculum; Teacher Participation; Educational Evaluation; Information Technology; Learning Methods.

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